AnsweredAssumed Answered

vrf Multicasting using UDP in VEE

Question asked by VRFuser on Oct 5, 2004
Last msg dropped attached, so try:
////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////
Set GroupAddress = CreateInstance("System", System.Net.Sockets.UdpClient");
Set GroupPort = 11000;
Set Sender = CreateInstance("System",System.Net.Sockets.UdpClient");
Set GroupEP =
CreateInstance("System","System.Net.IPEndPoint",GroupAddress,GroupPort);
Set Bytes =
CreateInsatnce("system","System.text.Encoding.Ascii.getBytes","---Place
message between quotes---");
//Check last line, I did not find the object within the list;
Sender.Send(Bytes,Bytes.length,groupEP)
////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////

Disclaimer, not tested


Rufus

-----Original Message-----
From: Shawn Fessenden [mailto:shawn@testech-ltd.com]
Sent: Wednesday, October 06, 2004 8:31 AM
To: VRF
Subject: [vrf] RE: Multicasting using UDP in VEE

> "Transaction I/O" implies connection oriented, I think?  Therefore TCP
only?

Absolutely correct.

You'll need to use a different socket. I hear tons of good things about
Socket Wrench, an ActiveX control. If you have Visual Basic installed you
already have MS's Winsock ActiveX control. I'm sure there's provision for
accessing the Winsock API through the .NET framework too.
-SHAWN-


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