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Change the origin of an object's local coordinates

Question asked by skwaaitaal on Jan 6, 2012
Latest reply on Jan 12, 2012 by skwaaitaal

I have a circular sheet body with the origin (center of the Orientation Triad) of the local coordinates at a position offset from the sheet body itself. The sheet body was created from the face of another object (Geometry -> Create -> Sheet Body from Faces). I would like to change the origin of the local coordinates to be at the center of the sheet body while keeping the object at exactly the same position w.r.t. the global coordinates. This will allow me to easily scale the diameter of the circular sheet body. Can this be done? How do I do this?

Kind regards,
Stefan Kwaaitaal